Thursday, September 26, 2013

Digital Grotesque . Printing Architecture




Digital Grotesque is the first fully immersive, solid, human-scale, enclosed structure that is entirely 3D printed out of sand. This structure, measuring 16 square meters, is materialized with details at the threshold of human perception. Every aspect of this architecture is composed by custom-designed algorithms.
Please visit digital-grotesque.com for a further description.
Architects:
Michael Hansmeyer
Benjamin Dillenburger
Partners and Sponsors:
• Chair for CAAD, Prof. Hovestadt, ETH Zurich
• Department of Architecture, ETH Zurich
• voxeljet AG
• FRAC Centre
• Strobel Quarzsand GmbH
• Pro Helvetia
Research for the Digital Grotesque project was carried out at the Chair for CAAD at the Swiss Federal Institute of Technology (ETH) in Zurich. All components were printed by voxeljet AG. The first part of Digital Grotesque is a commission by FRAC Centre for its permanent collection.
Fabrication Team:
Maria Smigielska, Miro Eichelberger, Yuko Ishizu, Jeanne Wellinger, Tihomir Janjusevic, Nicolás Miranda Turu, Evi Xexaki, Akihiko Tanigaito
Video & Photo:
Demetris Shammas, Achilleas Xydis
Music:
"Flicker" by Origamibiro (origamibiro.com)

Model developing


Try to use Gothic language. It needs refinements and fit into the site.                       Gu

Juan Tejedor New Component in progress...

This needs a lot of refinement, but after looking at flowers I'm starting to redefine my components in this manner. More edge loops and finer lines to come. 


Wednesday, September 25, 2013

Skeleton and skin update

After throwing the internal frame into top mod I ended up with this type of skeleton/skin situation. I threw on some colors into the rendering to test it out.

Second View of facade idea- Juan Tejedor


Facade Idea- Juan Tejedor

I was thinking of artriculating some of the exterior facing walls in this manner.

Thursday, September 19, 2013

Press 3 + Levitate

Testing methods + materials on site. 
Rendering in search for animation color grade.
Floor plan model ?!?!












Aggregation tests

Here's the first test aggregating the modified component, mostly an experiment to start realizing more effective spatial qualities and split-levels. When connected, the thinner part of the component acts more as a floorplate while the circular openings indicate openings and closures above.
 This test began to aggregate the components into a more multi-unit system, with a slightly higher emphasis on verticality and connectivity.
 The components were slightly modified to allow some freedom at the "arms" of each model, allowing for a different system of aggregation.
Detail of modified components.


-Kyle

Testing different configurations for component assemblies




Moving away from having a rule set of how each component is connected to each other, which created more or less random patterns for overall assembly, I've been trying to test out different configurations to achieve "local symmetry, global asymmetry."
component adjustment_Gu

Wednesday, September 18, 2013

test rendering_Heng Gu
 
  Study Model___Heng Gu

new aggregation


I use three different structures (straight up, rotate to one side, rotate right and rotate back) to play with deformation. I try to get different form or space for each floor but keep symmetry. But I feel there are too many surface for the building. Should I reduce the amount of surface or play with single apartment unit?

Lin

Model Assemblage



Spatial Model Detail



Development process of infraclass cirripedia typologies. It is known that Gaudí hated drawing and preferred to use models as design tools; especially ones made of chains hung from a ceiling, or strings with small weights attached. I have studied a circumstance of hanging barnacle formations in a space...creating a vertical articulation of living spaces... Or just a mess of a model aka process. 

Animation Test Day 1

Film location: 2nd floor Studio





Animation Test 1 from J.Henry on Vimeo.

Progress_Kayleen Kulesza

I am working on fusing two systems of aggregation; one with the larger components that serve as public space, and one with the smaller components that serve as private units. The units begin to grow around the larger system such that when the larger system is removed, the aggregated units leave the impression of the structural/organization it once was attached to.

The above images show an attempt at downplaying the dominance of the subsystem of larger components. I am also working to form an inner density that fades to an outer "fluffiness" in order to organize the units spatially from a dense, public core to a lighter concentration of private spaces.

This set of three images shows the aggregated units when the substructure is removed such that the void is read as public and the solid as private space. The second image depicts an attempt to fade out the impression left by the substructure by manipulating qualities of density. The third image shows an aggregation of what may become a single unit.


The top picture shows what I am viewing as an apartment unit. It starts to have areas that are enclosed and others which are left open. I was thinking of this a private and public spaces of the apartment. The bottom image is an aggregation of the single component. Ideally I will have multiple components that create the larger form in the future.