Using Maya, I further studied the formal and compositional aggregation possibilities using the chosen component.
When the components "hug" each other, an interesting void space is created between the two pieces, and interesting connections can be made.
I tested bridging as a technique to join ends of connecting components.
Using the Mirror-Cut commands in Maya, radical deformations of the component could be made.
For these studies, I played with changing the scale of the component, and nestling a smaller component inside a larger component. This type of aggregation created an interesting void between the two differently-sized components.
This face-to-face connection creates an interesting void space between components.
I also experimented with the extrude/offset and append to polygon tools in Maya to deform and alter the component itself.
Starting to imagine larger aggregations of the components.
Beginning to think of how the components could act as structure, or smaller units networked between the larger structural scale.
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