Thesis Prep Seminar - Matias del Campo -
University of Michigan - 2015
"Moody Objects" examines aspects of atmosphere, ambience and mood. A set of specific lenses serve as the mechanisms of observation for speculations and obsessions which rely on techniques such as Boolean operations, symmetry and computational crafting.
Friday, November 22, 2013
From the outside, my building looks like a crystal and not a building anymore. The glass is also rendering very poorly from the interior. Any tips on how to remedy this? I'm having a really hard time making this render look like a building.
I think the massive chunky glass elements are great. the cool thing is that although your building looks extremely diversified and articulated it consists of highly repetitive components. it is good.... be more confident about it. the only aspect I don't like is that you are making the big components in really dull grey shades. The interior looks really full also because of the grey tones. The light in the interior is totally wrong. theight comes from the front rendering everything very flat. summery: the idea is great! the chunky glass awesome! render execution: meh! it's all about the light!
I think the massive chunky glass elements are great. the cool thing is that although your building looks extremely diversified and articulated it consists of highly repetitive components. it is good.... be more confident about it. the only aspect I don't like is that you are making the big components in really dull grey shades. The interior looks really full also because of the grey tones. The light in the interior is totally wrong. theight comes from the front rendering everything very flat. summery: the idea is great! the chunky glass awesome! render execution: meh!
ReplyDeleteit's all about the light!